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AN EVENING ON WALKER LAKE
ROLE
Level Designer
DESCRIPTION
A level showcase to demonstrate spatial archetypes, environmental level design, guidance, and framed shots.
This project was for an advanced level design class I took, made in Unreal Engine. I used the opportunity to dive deep into Unreal's terrain, postprocessing, and lighting systems. I started by blockmeshing the entire space to plan it out, then used high-fidelity royalty-free assets from the Unreal Marketplace to bring the space to life.
YEAR
2022
GENRE
Level Showcase
Student Project
PLATFORM
Windows
Unreal Engine 4
ASSET CREDITS
FRAMED SHOTS
GUIDANCE
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