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AN EVENING ON WALKER LAKE

ROLE

Level Designer

DESCRIPTION

A level showcase to demonstrate spatial archetypes, environmental level design, guidance, and framed shots.

This project was for an advanced level design class I took, made in Unreal Engine.  I used the opportunity to dive deep into Unreal's terrain, postprocessing, and lighting systems. I started by blockmeshing the entire space to plan it out, then used high-fidelity royalty-free assets from the Unreal Marketplace to bring the space to life.

YEAR

2022

GENRE

Level Showcase

Student Project

PLATFORM

Windows
Unreal Engine 4

ASSET CREDITS

FRAMED SHOTS

GUIDANCE

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