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DUNA
ROLE
Producer, AI Programmer, Gameplay Programmer
DESCRIPTION
Duna is a 3D third-person combomaker set in a fantasy environment.
During this project, I managed a team of 16 combined artists, programmers, and game designers. I was also responsible for all AI behaviors and combat encounter management, as well as general gameplay programming.
YEAR
2021
GENRE
Action/adventure
Student Project
PLATFORM
Windows
Unity 3D
BEHAVIOR TREE EDITOR
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