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THE BACKROOMS

ROLE

Level Designer

DESCRIPTION

A level showcase to demonstrate environmental storytelling and blockmesh-quality level design.

This project was for an advanced level design class I took, made in Unreal Engine. The world layout and set dressings are carefully used to tell a story set in the liminal space of the Backrooms.

Based on lore provided by the Backrooms Wiki.

YEAR

2022

GENRE

Level Showcase
Student Project

PLATFORM

Windows
Unreal Engine 4

ENVIRONMENTAL STORYTELLING

STAY OUT OF THE DARK

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