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THE BACKROOMS
ROLE
Level Designer
DESCRIPTION
A level showcase to demonstrate environmental storytelling and blockmesh-quality level design.
This project was for an advanced level design class I took, made in Unreal Engine. The world layout and set dressings are carefully used to tell a story set in the liminal space of the Backrooms.
Based on lore provided by the Backrooms Wiki.
YEAR
2022
GENRE
Level Showcase
Student Project
PLATFORM
Windows
Unreal Engine 4
ENVIRONMENTAL STORYTELLING
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